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Natur EnemyCastBar 8.5.7 (WoW 2.2)


== These are not bugs: ==

* Spells won't trigger CastBars if you are not near enough for them to appear in your combatlog (e.g. Chromaggus). Use '/necb setrange cmax' or 'necb setrange allmax' to increase the range.
* Spell cooldowns: Only spells with a castime or 'gains' work. And no, I won't add more spell-checks to support those spells. (Too many complications :/ )
* If Mobs with a Debuff have the same name, it is (mostly) enough to have one Mob's debuff (or death) fade to clear the bar even without a target!
* If someone does not inflict your current target, but has debuffed a Mob with the name name, a bar will appear
* If a Mob/Player is already affected by a debuff the renew won't update the bar (there is no combat message to check) (use '/necb cast spell' instead)
* Conclusion: Expect strange bar behaviors if there are mobs with the same name :D That lies mostly in the nature of the combatlog!
* It works best if the same known debuffs are only casted on one mob if there are more mobs with the same name in combatlog-range ;-)
* Remember, some combatlog-messages (and with it the castbar clear or popup) only appear if you are very close to your enemy! (E.g. desheep.)



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